The World's Largest Dungeon

Day 2: The little ball of light!

Our story continues where our last one ended. Adonnick had just finished dispatching a Fiendish Darkmantle with a swift strike of his light mace, and Tukk Tukk was readying his great-ax if another one was foolish enough to challenge the adventurers.

Alas the danger was over and the party continued on their journey to find an exit from this hellish dungeon. Tukk Tukk lowering his great-ax nods at Adonnick, obviously complementing his combative skills, but says nothing. They have already been trapped for what felt like an eternity, when in reality it was a only a mere five hours. Stomachs began to growl, and thirsts demanded to be quenched yet in the midst of all the adrenalin they went unnoticed.

Tukk Tukk took lead into the next room while Althalus and Daenerys had their wounds looked over by Adonnick. “This room clear” Tukk Tukk grunted back, being cautious not to alert whatever may be lurking in the distance. The others shortly followed, keeping close to Tukk Tukk should another assault happen upon them. The next room was similar to the previous one, but with a friendlier atmosphere while it too had an opened doorway no vicious rat swarms or disgruntle Darkmantles happened upon them. Althalus moved to the front of the party to examine the door for traps and found none.

Althalus, stepped into the hallway first, followed shortly after by the others. As Althalus began exploring the hallway, beads of sweat started to form on the temple of his forehead. Daenerys was the first to spot it, a small skeleton of a kobold with bits of leather and cloth still clinging to it’s bones. A chill ran up Daenerys’s back as she pointed it out to the other adventurers. Althalus is the first one to the skeleton, obviously looking for something of value, but finds nothing.

Having enough fun with corpses for the day Althalus begins to search the southern door for traps, finding nothing he steps through the threshold. The room looked as if it was a bedroom for someone, possibly one of the orc warriors, a table, a stool, and a bed, all intact, sit across from the door. A circle of six stools in the center of the room surrounds a pile of dirt on the floor. Althalus could hardly contain himself, this room had so many hiding places for treasure he began immediately searching treasure. Yet it was short lived as he collapsed in the center of the floor.

Daenerys was the first to notice, “Oh my! What could have caused that? Was he poisoned or sick, and if so from what?” she said as she lifted Althalus up and placed him on the nearby bed. All questions directed at the Adonnick. While Adonnick began assessing Althalus for what ailed him, Daenerys and Tukk Tukk began to explore their current situation, ensuring that it was safe to inhabit. Tukk Tukk searching the walls looking for another secret door similar to the one found earlier, and Daenerys searching the room in general to ensure there were no lurking rats or darkmantles getting ready to pounce. While neither efforts turned up any results Daenerys did notice the large pile of dirt in the center of the room. The pile looked particularly high as if something was buried in it so Daenerys began to dig into it.

After a few moments Althalus regains consciousness and Adonnick tells him and the rest of the group that he will be unable to move for the next couple of days and recommends that they shack up in this room. Yet Tukk Tukk and Daenerys are pre-occupied with something else. When Adonnick turns his attention back to Althalus, both Tukk Tukk and Daenerys vanish through a nearby wall.
Adonnick is baffled.

Tukk Tukk and Daenerys on the other emerge unscathed on the other side of the wall in a room that has seen better days. Several rough tables sit in various places in this room. Poorly constructed chairs are pushed under the tables. Everything is coated with a fine layer of dust noting that this room has not seen anything or anyone for quite some time. Both immediately begin searching the room, but find nothing of interest. Both decide that they probably shouldn’t go any further and risk drawing attention to themselves so they step back into the other room and share their findings with Adonnick as Althalus sleeps.

As things begin to calm down the stomach growls and thirsts demanded to be quenched yet again, and this time the adventurers oblige. All very worn out from the days adventurers begin to settle down and fatigue begins to take it’s toll as they each eat their rations. Adonnick is the first to bring up how they want to handle shift work, obviously excluding the sleeping Althalus. They decide that Tukk Tukk will take the first shift, by his request. Tukk Tukk posts up at the open doorway, damned if anything will get past him while his new friends are recovering. The hours tick by, and eventually Adonnick and Daenerys awake, noticing that they had not been woken up from their shifts they quickly look towards to the doorway, only to find that Tukk Tukk has not moved an inch and is still staring intently down the hallway.

Losing track of the hours, the adventurers can only know it as Day 2.

After a refreshing rest Daenerys decides to check out the other room again, after letting the others know where she is going she heads back through the wall and performs a more through search. This time it is not in vain, hidden under a pile of rubble Daenerys finds a small leather pouch with an unusual deck of playing cards, 72 in total. After examining the cryptic symbols she thinks that perhaps Adonnick may have a better understanding of what they are, and heads back into the other room to consult him. As she steps back through the secret doorway a loud, guttural scream echoes in the distance. Tukk Tukk grips his great-ax in anticipation, and Althalus immediately snaps out of his slumber. The adrenaline begins pumping again.

Daenerys rushes over to Adonnick, curious if he knows what they might be. After carefully examining them he simple replies that he doesn’t know much about them but does know that they are not of this plane.

Adonnick takes another evaluation of Althalus and determines that he can in fact continue on today. Althalus immediately springs out of the bed and into the once secret room, hoping that there might be some unclaimed treasure to be had. Yet all he finds is a trapped door that is locked by some magical means. While reporting these findings to the others Tukk Tukk spots a glowing orb of light up ahead, roaming the halls. After informing the others they begin making their way towards it.

Inching closer Adonnick recognizes what the ball of light truly is, a Lantern Archon. After realizing what it is, Adonnick let’s the group know what is going on and that the Lantern will pose no threat. After a few pokes from Tukk Tukk and speaking with Adonnick and Althalus in Celestial, the Archon eventually picks up on what language the entire party speaks. After answering some of the adventurers questions regarding where they are at and why they can’t get out the adventurers find out that they are in what is essentially a prison cell for nearly every type of monster known (and some unknown) to ever exist. While the Archon had very limited knowledge about the entire prison, he knew quite a bit of information regarding his cell, including that something was very wrong. He went on to tell the adventurers that someone is amiss in his block but he isn’t quite sure just what it is. Before the adventurers can pull any more information from the Archon he vanishes, but he did inform them that the exit to the dungeon is located north of here in cell block O.

Exploring the rooms north of the Archon the adventurers, namely Althalus, finds himself being ambushed by a team of Darkmantles followed by a group of fiendish rats. Nearly dead Althalus yet again finds his life being saved by Adonnick and his faithful light mace!
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Experience Gained:
Adonnick(148) += 55
Althalus(147) += 51
Daenerys(146) += 55
Tukk Tukk(157) += 57

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Raine

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